๐Ÿ’ Final Fantasy XIV: Stormblood - Wikipedia

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Main Scenario Quests are quests that tell the main story of Final Fantasy XIV. Stormblood Main Scenario Quests โ€“ Level story quests released in Patch.


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FFXIV Stormblood: 4.0 Main Scenario Cutscenes

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Rhalgr's Reach.


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Final Fantasy XIV - Stormblood (All Voiced Cutscenes)

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A Friend of a Friend in Need, &,โ€‹&&,A Friend of a Friend in.


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FFXIV Stormblood - Main Scenario Quests Part 3

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Main Scenario Quests are quests that tell the main story of Final Fantasy XIV. Stormblood Main Scenario Quests โ€“ Level story quests released in Patch.


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Final Fantasy XIV: Stormblood - Shinryu Boss Fight (Ending Cutscene)

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r/ffxiv: A community for fans of Square Enix's popular MMORPG "Final Fantasy XIV Online", also known as FFXIV or FF Starting with "A Realm .


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Final Fantasy XIV - Stormblood Main Scenario Quests and other stuff

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Main Scenario Quests are quests that tell the main story of Final Fantasy XIV. Stormblood Main Scenario Quests โ€“ Level story quests released in Patch.


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Final Fantasy XIV - Stormblood Main Scenario Quests and other stuff

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Main article: Final Fantasy XIV: A Realm Reborn ยง Gameplay. The gameplay and quest structure of Stormblood largely match that of its base game. As with.


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FFXIV Stormblood - Main Scenario Quests Part 2

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Main article: Final Fantasy XIV: A Realm Reborn ยง Gameplay. The gameplay and quest structure of Stormblood largely match that of its base game. As with.


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FFXIV Stormblood - Main Scenario Quests Part 1

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The Eorzea Database Stormblood Main Scenario Quests page.


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Main article: Final Fantasy XIV: A Realm Reborn ยง Gameplay. The gameplay and quest structure of Stormblood largely match that of its base game. As with.


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FFXIV Stormblood - Main Story Quest - Naadam - Scholar

Though you struggle to comprehend how they could possibly have escaped Doma Castle alive, the fact remains that the Garleans were sufficiently convinced to dispatch a sizable contingent of soldiers to hunt them down. In the days before his fall, King Theodoric is reputed to have hoarded the personal wealth of his executed kinsmen, but not a single coin of this fabled fortune has ever been found. Rally the hesitant Arenvald, and make your stand against the Lady of Bliss! It would seem the danger has passed. With Nanamo's resettlement project also proceeding apace, all present agree that the seeds of hope have at last begun to quicken in the war-torn land of Ala Mhigo. Speak with Lyse in Rhalgr's Reach. Ask Lyse if she and her guests are unharmed. Promising no more funny business, he shares a promising lead: an elderly Roegadyn samurai recently sold a katana of surpassing craftsmanship to a pawnbroker on Kogane Dori. Speak with Nanamo at the Waking Sands. Whilst Alphinaud and Arenvald search for a way into the ruins from above, you are to scour the loch bed for an underwater entrance. Wary of Qalyana treachery, Raubahn is minded to bolster security for the forthcoming meeting. After a short wait, Arenvald arrives with Alphinaud, and finally explains the nature of his proposal. In the midst of the meeting, the Qalyana broodmother somehow summons forth an incarnation of Sri Lakshmi, plunging the throne room into chaos. Objectives Speak with the Resonatorium guard. Never one to leave a comrade at an enemy's mercy, you agree to join Yugiri in her quest for the truth. After some prompting by the sultana, the gruff warrior duly announces that he has been dismissed as leader of the Immortal Flames, and stripped of his seat on the Syndicate. Speak with Wiscar and use the telescope to observe a yabby. Speak with Nanamo near Stonesthrow. Wait on the eastern side of Starfall. He awaits you in the back streets of Sanjo Hanamachi To no one's surprise, the informant turns out to be Gyodo, the Namazu who unwisely betrayed you to the Empire during your first visit to Kugane. Speak with the Resistance guard. Speak with Wiscar and use the telescope to observe a phoebad. Speak with Ume at the Umineko Teahouse.{/INSERTKEYS}{/PARAGRAPH} He further theorizes that Theodoric had his kinsmen cursed and cast into the depths not only to punish them for their imagined crimes, but to have them serve as guardians over his treasures. While Alisaie accompanies Gyodo to a meeting with his imperial connections, you and the others will seek out the pawnbroker to ascertain whether the weapon in question did indeed belong to Gosetsu. Speak with Nanamo at the Unholy Heir. Speak with Nanamo. Speak with Watt. You are half-inclined to join her, if only to offer moral support, until Arenvald approaches, dangling the promise of new adventure Having successfully piqued your interest, Arenvald goes off in search of Alphinaud to complete your adventuring party. Thancred and Y'shtola will keep watch without, while you and the others take up positions within. Wait for your companions by the Rhalgr's Reach aetheryte. Deeming it best to have eyes both inside and outside the throne room, you proceed to divide your forces into two groups. Objectives Wait inside the gate to the Ala Mhigan Quarter. Make your way to the palace's rear entrance, on the eastern edge of the quarter, and identify yourself to the guard on duty. Speak with Ernold. Speak with Arenvald. Speak with Nanamo in the Coliseum. Speak with Raubahn. In the frigid waters of Loch Seld, you discover a passage leading directly beneath the palace foundations. After thanking you for your efforts in the throne room, Lyse returns to conclude her meeting with the envoys from Gyr Abania. Speak with Alisaie in Sanjo Hanamachi. At the appointed location, you rendezvous with Arenvald, who has succeeded in enlisting the aid of Alphinaud, Y'shtola, and Thancred. Objectives Speak with Nanamo at Arrzaneth Ossuary. Start a Wiki. Head to the Ruby Bazaar offices in Kugane. For the moment, it seems that Lyse intends to return to Rhalgr's Reach. Speak with Wiscar. You listen with sympathy as Lyse vents her frustration at the lack of an obvious candidate to lead the newly liberated Ala Mhigo. Return to the Ala Mhigan Quarter, and recount your respective adventures. Lyse is busy apprising you of recent developments in Ala Mhigo when Alphinaud and Alisaie arrive bearing word from Tataru. Speak with the prison guard. Follow Alphinaud's lead, and join her at the Resistance stronghold. Objectives Speak with Hancock in Kugane. Speak with Nanamo at the airship landing. Speak with Nanamo at the Gold Saucer. Speak with Nanamo in Ul'dah. With grudging admiration, Alphinaud declares you the victor of the impromptu race to the treasure. {PARAGRAPH}{INSERTKEYS}Sign In Don't have an account? The battle is over, but the Butcher still stands before you, free of her fetters, weapon in hand After a taut moment, Fordola surrenders her sword, and returns to her cell of her own accord. No longer needed, you retire to the rooftop gardens, where you are joined after a time by Raubahn. Investigate the passage. Such a find warrants further investigation You have discovered a stone door which appears to offer a way into the ruins beneath the palace. As the only warriors present blessed with the protection of the Echo, you and Arenvald must occupy the primal whilst your companions defend the visiting envoys from the Qalyana and the enthralled guards. Enter the Drowned City of Skalla, and search for the mad king's trove! Speak with Lyse, and learn of her plans for the future. Speak with Nanamo outside the Quicksand. Gather information at the Resonatorium. Arenvald, meanwhile, seems more intent on teasing Alphinaud for his reaction to one of the ruins' ghostly inhabitants Objectives Speak with Alphinaud on the southern shore of Loch Seld. You subsequently pass Nanamo on your way to speak with Lyse, and sense that Raubahn's plans to return to Ul'dah are about to encounter a sultana-sized wrinkle As you and your companions discuss the day's events, Nanamo arrives, flanked by Pipin and a rather sheepish-looking Raubahn. Too late, you realize that the guards entrusted with keeping the area free of crystals have themselves been enthralled. You have defeated the monstrous denizens of Skalla. Speak with Alphinaud in the Ala Mhigan Quarter. Search the ruins on the loch floor. Objectives Speak with Bartholomew in Ul'dah. Everyone but everyone must have a say, it seems, and she duly departs for the city to attend only the Twelve know how many meetings on the subject. At the Ruby Bazaar, Hancock shares a tantalizing rumor: that individuals resembling Gosetsu and Yotsuyu were but recently seen walking the streets of Kugane. Needless to say, Arenvald is determined that you should be the ones to uncover the mad king's trove. Lyse declares that her time as commander of the Resistance is over, and that she means to invite Raubahn to take her place. Arenvald duly volunteers to round up your fellow Scions, and bids you assemble with them in the Ala Mhigan Quarter. The General tells you of the council's decision to form an elected government, signaling the end of his time in Ala Mhigo. Contents [ show ]. The fabled treasure must surely lie nearby As you gaze upon the riches of the mad king's trove, Alphinaud and Arenvald tumble in from a different section of the ruins. Report to Raubahn. Report to Arenvald. Objectives Speak with Lyse. Report to Watt. Speak with Lyse. Objectives Speak with Arenvald. Objectives Speak with residents of the Ala Mhigan Quarter. Swallowing your questions, you engage Sri Lakshmi together, and succeed at last in banishing her to the aether. Apparently, Hancock has acquired information of great interest and no small amount of urgency, leaving you little choice but to set out at once for the offices of the East Aldenard Trading Company in distant Kugane. Objectives Head to the Ruby Bazaar offices in Kugane.